Monaxiá: Metaphors of Morphing Identities in Interactive Visual Art

Accepted in State of the CHI(art) workshop during CHI (ACM Conference on Human Factors in Computing Systems) 2022. It is now being compiled as a book with a DOI by the organizers of the workshop.

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Tangible, Public, and Miniature Creative Exchanges: What HCI and Design Researchers Can Learn From the Free Little Art Gallery Movement

In Creativity and Cognition (C&C ’23), June 19–21, 2023, Virtual Event, USA. ACM, New York, NY, USA, 16 pages. https://doi.org/10.1145/3591196.3593433

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COVIDware: Designing Interactive Everyday Things as Tangible Homeware for Social Isolation.

Accepted at ID&A (Interaction Design and Architecture (s)) Journal 2022. https://doi.org/10.55612/s-5002-054-009

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Libraries of Things: Understanding the Challenges of Sharing Tangible Collections and the Opportunities for HCI

In TEI ’23: Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’23), February 26-March 1, 2023, Warsaw, Poland. ACM, New York, NY, USA, 16 pages. https://doi.org/10.1145/3569009.3572744

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Making From Home: Tangible Interfaces Designed By Users for Stay-at-home Living

Accepted in the 17th ACM International Conference on Tangible, Embedded and Embodied Interaction (TEI). The paper will be available during the conference time in February 2023.

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Functioning E-Textile Sensors for Car Infotainment Applications

Accepted at the 3rd International Conference on the Challenges, Opportunities, Innovations and Applications in Electronic Textiles (E-Textiles 2021)

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Last Updated December 2022